Toxiclight
Drag your cursor to rotate level.
WASD=move
LShift=Sprint
Space=Jump
Raycast shoot from the light panel direction helps detect player exposure under the light. Coroutine is used to create the timing of the light.
Next Week: Make level sections that can rotate separately.
Status | Released |
Platforms | HTML5 |
Author | Jinqi Chang |
Made with | Unity |
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